TMCnet News

Virtual Reality Market - Forecasts and Segments by Technavio
[September 25, 2017]

Virtual Reality Market - Forecasts and Segments by Technavio


According to the latest market study released by Technavio, the global virtual reality market is expected to grow at a CAGR of almost 49% during the forecast period.

This Smart News Release features multimedia. View the full release here: http://www.businesswire.com/news/home/20170925006249/en/

Technavio has published a new report on the global virtual reality market from 2017-2021. (Graphic: ...

Technavio has published a new report on the global virtual reality market from 2017-2021. (Graphic: Business Wire)

This research report titled 'Global Virtual Reality Market 2017-2021' provides an in-depth analysis of the market in terms of revenue and emerging market trends. This market research report also includes up to date analysis and forecasts for various market segments and all geographical regions.

Currently, the VR market is experiencing explosive growth worldwide. With the increased popularity of 360-degree videos and VR gaming, the demand in the VR market is growing. The launch of many new VR devices, such as Sony PlayStation VR, HTC (News - Alert) VIVE, and Oculus Rift, has led to an increase in VR adoption. The availability of low-cost VR cardboard devices is a major reason for the high popularity of the VR hardware sector. With the use of specialized sensors, software, and 3D sounds, vendors are offering users immersive VR experiences. The growth of VR content is driven by the increase in the sales of popular HMDs, such as Samsung (News - Alert) Gear VR and Google Cardboard.

This report is available at a USD 1,000 discount for a limited time only: View market snapshot before purchasing

Buy 1 Technavio report and get the second for 50% off. Buy 2 Technavio reports and get the third for free.

Technavio's media and entertainment research analysts categorize the global virtual reality market into the following segments by platform. They are:

  • PCs
  • Mobile Devices
  • Consoles /li>



Looking for more information on this market? Request a free sample report

Technavio's sample reports are free of charge and contain multiple sections of the report including the market size and forecast, drivers, challenges, trends, and more.


The top three revenue-generating platform segments of the global virtual reality market are discussed below:

PCs

VR-integrated PCs are very popular as they provide an advanced VR experience. The current VR PCs have improved hardware tracking, ultra-smooth frame rates, and high-resolution textures. With the newest generation of graphics cards from NVIDIA and AMD and the latest processors from Intel (News - Alert) and AMD, VR technology in high-performance PCs offers users a seamless and enhanced VR experience.

According to Ujjwal Doshi, a lead media and entertainment services research analyst from Technavio, "Players wear Oculus Rift that allows them to experience, interact, and control their actions while also providing a complete immersive experience of the virtual world with the help of virtual controllers. During the forecast period, the PC segment is expected to witness a slight decrease in its market share compared to other platforms. This is because of the popularity of mobile VR, which is currently gaining traction in the VR market. Also, other factors such as the low bandwidth of VR gaming limits players to PCs."

Mobile Devices

The global VR market has seen major changes since the launch of high-quality tethered systems, such as Facebook's Oculus Rift and HTC's VIVE, to easily affordable platforms, including Samsung's Gear VR and Google's (News - Alert) Daydream. This is the fastest-growing segment of the global VR market.

"Mobile gaming is witnessing exponential growth, which is because a huge population is able to afford a smartphone with great games. Currently, mobile VR gaming is one of the most exciting genres. This segment is driven by the high growth of the mobile device segment and the popularity of VR," adds Ujjwal.

Consoles

Consoles held the third-largest share of the global VR market by platform. This is mainly because various game developers are optimizing the games for VR headsets. Sony introduced VR in its video game consoles with the launch of PlayStation VR on October 13, 2016. PlayStation VR, which is preloaded with 50 games, is compatible only with PlayStation 4. In February 2017, Sony unveiled its latest PlayStation 4 consoles with the PlayStation VR in India.

Game developers are creating content, upgrading consoles, and expanding the functionalities of hardware to enhance the user experience. The consoles offer the capabilities of both high-dynamic range and 4K gameplay. This is driving the adoption of consoles for VR gaming.

Some of the key vendors highlighted by Technavio's research analysts in this report are:

  • Google
  • Netflix
  • Samsung Electronics
  • Valve
  • 360 Labs
  • Koncept VR

Browse Related Reports:

About Technavio

Technavio is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions.

With over 500 specialized analysts, Technavio's report library consists of more than 10,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio's comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

If you are interested in more information, please contact our media team at [email protected].


[ Back To TMCnet.com's Homepage ]