|[March 20, 2014]
Umbra Software Releases Umbra 3 for Cloud
HELSINKI --(Business Wire)--
Umbra Software today announced Umbra 3 for Cloud, a system for
optimizing video game server logic. The new product brings savings on
the hardware and energy costs and improves the quality of AI and
Umbra 3 for Cloud contains several new features that game developers can
take advantage of:
Umbra 3 Ray Cast Query is an extremely fast line segment
visibility test that the video game server can use to improve the
game's artificial intelligence (AI);
Connected Region Query is used to accelerate the broad-phase
collision detection and other spatial connectivity operations.
"Using the Umbra 3 for Cloud will enable developers to optimize many
part of the server logic including collision detection, AI and spatial
connectivity", says Otso Makinen, the Chief Technology Officer of Umbra
With the power of the cloud processing power, video games can for
example have much more life-like AI and dynamic situations resulting in
even richer gaming experiences.
Umbra 3 for Cloud is supported on Windows, Linux and OSX. The
solution can also be run on any client machine such as PlayStation®4 or
Xbox One to support complex distributed servers.
You can read more details on Umbra 3 for Cloud at the Umbra Software
All trademarks and trade names are the properties of their respective
About Umbra Software
Umbra Software Ltd. is a graphics software technology company founded
in 2007 and based in Helsinki, Finland. Umbra Software develops The
Umbra 3 Visibility Solution improves development workflow by enabling
both rapid content iteration as well as the creation of more
sophisticated levels and more detailed graphics content.
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