Global Head-mounted Displays Market 2014-2018 Report: Featuring Elbit Systems Ltd., eMagin Corp., Kopin Corp., Sony Corp. and Vuzix Corp
(M2 PressWIRE Via Acquire Media NewsEdge) Dublin - Research and Markets (http://www.researchandmarkets.com/research/4x8ddr/global) has announced the addition of the "Global Head-mounted Displays Market 2014-2018" report to their offering.
The analysts forecast the Global Head-mounted Displays market to grow at a CAGR of 68.2 percent over the period 2013-2018. One of the key factors contributing to this market growth is the increasing adoption of head-mounted displays in the Consumer Electronics sector. The Global Head-mounted Displays market has also been witnessing the increasing number of augmented reality products. However, the high ownership cost of head-mounted displays could pose a challenge to the growth of this market.
The key vendors dominating this market space are Elbit Systems Ltd., eMagin Corp., Kopin Corp., Sony Corp., and Vuzix Corp.
Other vendors mentioned in the report are BAE Systems plc, Google Inc., Liteye Systems Inc., NVIS Inc., Recon Instruments, Rockwell Collins Inc., Seiko Epson Corp., Sensics inc., Silicon Micro Display Inc., Trivisio Prototyping GmbH, and Thales Group.
Commenting on the report, an analyst from the team said: Augmented reality refers to the virtual view of a physical environment, which is done by augmenting reality through computer-generated sensory inputs. These inputs, later fed into the computer, are in the form of sound, video, graphics, or GPS data (GPS data maps the real-world environment). Head-mounted displays, head-up displays, and Google glasses are some examples of augmented reality products. The increase in the number of augmented reality products is one of the major factors contributing to the growth of this market.
According to the report, one of the major drivers in this market is the increasing adoption of head-mounted displays in the Consumer Electronics sector. Over the years, head-mounted displays have emerged as effective gaming devices, as they introduce gamers to a whole new experience, entirely different from conventional gaming. This is also one of the major factors leading to the increased adoption of head-mounted displays.
For more information visit http://www.researchandmarkets.com/research/4x8ddr/global
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