Consumer Electronics and Wireless M2M - 3rd Edition
NEW YORK, Sept. 26, 2013 /PRNewswire via COMTEX/ --
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Consumer Electronics and Wireless M2M - 3rd Edition http://www.reportlinker.com/p01650614/Consumer-Electronics-and-Wireless-M2M---3rd-Edition.html#utm_source=prnewswire&utm_medium=pr&utm_campaign=Electronic_Manufacturing
The consumer electronics market has experienced an incredible growth during the digitalisation era in the last decade. Today, dedicated devices such as PNDs, digital cameras, handheld gaming consoles, e-readers and PMPs are facing fierce competition from converged multipurpose devices such as smartphones and tablets. Wearable technology is an emerging product category with very high growth potential in the coming years. Mobility, connectivity and personalisation are three of the most important trends within consumer electronics. Instant access to information and social networks as well as consuming and sharing media are important parts of people's digital lifestyles. The growing desire for people to stay connected makes wireless consumer devices an opportunity for the telecom industry to expand their market beyond mobile handsets.
Consumer electronics has emerged as a new application category for wireless M2M in the past years. Consumer M2M devices are neither classified as handsets, PCs, tablets nor traditional M2M devices. The product category includes e-readers, portable media players, gaming consoles, digital cameras, digital photo frames, PNDs, speed camera warning devices, personal tracking devices, consumer health devices, sensor devices, smart glasses, smart watches and wearable activity trackers. The reasons for cellular connectivity vary and are often a way to meet the needs for connected features introduced in multipurpose devices. Media and entertainment devices can offer instant distribution of digital content. Imaging devices enable instant media sharing on social networks and seamless usage of cloud storage services. Personal navigation devices and speed camera warning devices can provide users with real time traffic information and other online content. Personal tracking devices and consumer health products enable remote monitoring of sensor statuses such as location, blood pressure and glucose levels. Wearable technology allows for mobility and increased autonomy which can enhance the usability of these products.
The market for consumer M2M devices is still in its early stage. Until now, the most connected device categories are e-readers and PNDs. New connected products such as Sony's PS Vita and Samsung's Galaxy cameras as well as smaller scale success stories from newer entrants such as the PocketFinder from Location Based Technologies show the market potential. Berg Insight estimates that total shipments of consumer M2M devices reached 5.3 million devices in 2012. Growing at a compound annual growth rate of 21.1 percent, the shipments are expected to reach 13.8 million devices by 2017. Berg Insight predicts that smart watches, personal tracking devices and digital cameras will then be the best selling product categories, accounting for over 23 percent, 17 percent and 14 percent respectively of the total shipments. Berg Insight estimates that the number of connected M2M consumer devices reached 15.1 million at the end of 2012. Growing at a compound annual growth rate of 16.8 percent, the number of network connections from consumer M2M devices are expected to reach 32.8 million in 2017. Due to early mass adoption and relatively steady sales of the 3G equipped Kindle from Amazon, E-readers will at the end of the forecast period still be the most common consumer M2M device accounting for 27 percent of the total number of connections. PNDs, smart watches and personal tracking & monitoring devices will at the same time account for 17 percent, 13 percent and 12 percent respectively of the total number of connections.
North America is currently the most important market for consumer M2M devices and accounted for about 3 million of the total device shipments in 2012. The second largest market is Europe with 1.7 million device shipments followed by the rest of world with 0.5 million device shipments. Berg Insight anticipates that North America will remain the largest region with a market share of 36 percent in 2017. Europe and the rest of world will account for 34 and 30 percent respectively of the connected device shipments in the same year. Continuously decreasing prices of cellular modules and chipsets are key developments for growth in the connectivity market. The deployment of high-speed cellular networks such as HSPA+ and LTE on most markets is another important driver enabling bandwidth-hungry applications. The exploding sales of connected mobile broadband products such as tablets further illustrates the benefits of cellular connectivity and will increase the demand for other consumer M2M devices as well. The telecom industry is depending on multiple connections per user for growth. Business model innovation is required in order to make it attractive for consumers to have multiple devices with cellular connections.
This report will allow you to:
Understand the key enablers for growth in the connected consumer device market.- Identify key players in the connected consumer device ecosystem.- Benefit from detailed forecasts for eleven different device categories until 2017.- Learn about the dynamics of the consumer electronics market in Europe, North America and ROW.- Evaluate the business opportunities in the emerging connected consumer device segment.- Predict future market and technology developments.
This report answers the following questions:
Which consumer devices offer the best potential for embedded cellular connectivity?- What are the main drivers behind growth in Europe, North America and ROW?- When will cellular connectivity be a common option in consumer devices?- What are the experiences from adding cellular connectivity to consumer devices so far?- How will the global consumer device market evolve over the next five years?- In what ways will LTE impact the consumer M2M device market?- How can the mobile industry contribute to the adoption of wireless technology in consumer electronics?- Which are the leading manufacturers of consumer electronics products?
Who should buy this report?
Consumer Electronics and Wireless M2M is the foremost source of information about the adoption of embedded cellular connectivity in consumer devices. Whether you are a consumer device equipment vendor, telecom operator, content provider, investor, consultant, or government agency, you will gain valuable insights from our in-depth research.Table of Contents
Table of Contents iList of Figures viExecutive summary 1
1 Introduction to consumer electronics and wireless M2M 3
1.1 The consumer electronics market 41.1.1 Consumer electronics market trends 51.1.2 Leading consumer electronics companies 61.1.3 Regional markets 71.2 Introduction to wireless M2M 91.2.1 Value chain 91.2.2 Device connectivity 111.2.3 Cellular Wireless networks 131.2.4 Bluetooth, Wi-Fi and NFC technologies 171.2.5 Wireless M2M applications 181.2.6 The wireless M2M communication provider market 191.2.7 The wireless module and chipset market 191.3 Wireless M2M and consumer electronics 221.3.1 Mobile data device categories 221.3.2 Consumer M2M devices 231.3.3 Internet connectivity in consumer electronics 24
2 Media and entertainment 27
2.1 E-readers 272.1.1 The e-book market 292.1.2 The e-reader market 302.1.3 E-readers and cellular connectivity 332.1.4 Business models for connected e-readers 342.2 Portable media players 362.2.1 The portable media player market 362.2.2 PMPs and cellular connectivity 392.3 Gaming Consoles 392.3.1 The gaming console market 402.3.2 Mobile gaming 432.3.3 Gaming consoles and cellular connectivity 46
3 Imaging 49
3.1 Digital cameras 493.1.1 The digital still camera market 503.1.2 The digital video camera market 523.1.3 Digital cameras and cellular connectivity 533.2 Digital photo frames 563.2.1 The digital photo frame market 573.2.2 Digital photo frames and cellular connectivity 58
4 Navigation, tracking and monitoring 61
4.1 Personal navigation and traffic information devices 614.1.1 The personal navigation device market 624.1.2 Connected personal navigation devices 644.1.3 Speed camera warning devices 664.2 Personal tracking and monitoring devices 674.2.1 Consumer oriented personal tracking devices 674.2.2 Consumer health devices 704.2.3 Sensor devices 72
5 Wearable technology 75
5.1 Smart glasses 765.1.1 The smart glasses market 765.1.2 Smart glasses and wireless connectivity 795.2 Smart watches 795.2.1 The smart watch market 815.2.2 Smart watches and wireless connectivity 835.3 Wearable fitness and activity trackers 845.3.1 The wearable fitness device market 85
6 Market forecasts and trends 87
6.1 Global market outlook 876.2 Market trends and drivers 896.2.1 Devices 906.2.2 Cellular networks, modules and chipsets 916.2.3 Providing international coverage 926.2.4 Business model innovation 936.3 Market forecasts - Media and entertainment 946.3.1 E-readers 956.3.2 Portable media players 976.3.3 Gaming consoles 996.4 Market forecasts - Imaging 1016.4.1 Digital cameras 1016.4.2 Digital photo frames 1036.5 Market forecasts - Navigation, tracking and monitoring 1046.5.1 Personal navigation and traffic information devices 1056.5.2 Personal tracking and monitoring devices 1076.6 Market forecasts - Wearable technology 1076.6.1 Smart glasses 1096.6.2 Smart watches 1116.6.3 Fitness and activity trackers 1126.7 Regional market developments 113
7 Telecom industry and consumer electronics players 117
7.1 Major consumer electronics vendors 1177.1.1 Samsung Electronics 1187.1.2 Sony 1197.1.3 Apple 1207.2 Media and entertainment device vendors 1217.2.1 Amazon 1217.2.2 Barnes & Noble 1227.2.3 Hanvon Technology 1237.2.4 Kobo 1247.2.5 Nintendo 1247.2.6 Microsoft 1257.2.7 Archos 1257.3 Imaging device vendors 1267.3.1 Canon 1267.3.2 Nikon 1277.3.3 Olympus 1287.3.4 Panasonic 1297.3.5 Fujifilm 1307.3.6 Woodman Labs (GoPro) 1307.3.7 Q Lifestyle 1317.4 Personal navigation, tracking and monitoring device vendors 1317.4.1 Garmin 1317.4.2 TomTom 1337.4.3 MiTAC 1347.4.4 Coyote Systems 1357.4.5 Road Angel 1367.4.6 Wikango 1367.4.7 Location Based Technologies 1377.5 Wearable technology vendors 1387.5.1 Google 1387.5.2 Recon Instruments 1397.5.3 Pebble Technology 1397.5.4 Fitbit 1407.5.5 Nike 1407.6 Mobile network operators 1417.6.1 China Mobile 1417.6.2 AT&T 1427.6.3 Vodafone 1437.6.4 Deutsche Telekom 1447.6.5 Telefónica 1447.7 Wireless M2M technology and service providers 1457.7.1 Sierra Wireless 1467.7.2 Huawei 1467.7.3 Qualcomm 1467.7.4 Ericsson 1477.7.5 Jasper Wireless 148
List of Figures
Figure 1.1: Consumer electronics market value (World 2006-2012) 4Figure 1.2: Consumer electronics revenue market share by segment (World 2006-2012) 5Figure 1.3: Leading consumer electronics companies by revenue 7Figure 1.4: Consumer electronics market share by region (World 2006-2011) 8Figure 1.5: Wireless M2M device value chain overview 10Figure 1.6: Core elements of wireless M2M solutions 10Figure 1.7: Cost versus time diagram for wireless technology integration 12Figure 1.8: Theoretical peak data rates by technology 16Figure 1.9: Cellular and connectivity chipset revenues by vendor (World 2012) 21Figure 1.10: Mobile data device categories 23Figure 1.11: Examples of consumer M2M devices 24Figure 1.12: Consumer electronics wireless data connection characteristics 25Figure 2.1: 3G connected e-readers 28Figure 2.2: E-book revenues as share of total book sales (US 2004-2012) 29Figure 2.3: The book market value chain 30Figure 2.4: E-reader shipments (World 2008-2012) 31Figure 2.5: E-reader market shares (World 2012) 32Figure 2.6: Prices of popular e-readers (May 2013) 33Figure 2.7: E-readers with cellular connectivity (Q2-2013) 35Figure 2.8: PMP shipments (World 2005-2012) 37Figure 2.9: Apple and Sony PMP shipments (World 2008-2012) 37Figure 2.10: Portable media players 38Figure 2.11: Non-portable gaming consoles 40Figure 2.12: Non portable gaming console shipments (World 2007-2012) 41Figure 2.13: Handheld gaming console shipments (World 2007-2012) 42Figure 2.14: Nintendo 3DS and Sony PlayStation Vita 43Figure 2.15: Apple iPod Touch, Nvidia Shield and Archos GamePad 44Figure 2.16: Mobile software revenue share (EA 2010-2013) 45Figure 3.1: Digital camera shipments (World 2005-2012) 50Figure 3.2: Digital still camera shipments by region (World 2005-2012) 51Figure 3.3: Digital still camera vendor market shares (World 2012) 52Figure 3.4: Digital video camera shipments (World 2005-2012) 53Figure 3.5: Cellular connected cameras 54Figure 3.6: Digital camera shipments by segment (World 2005-2012) 56Figure 3.7: Digital photo frame shipments (World 2005-2012) 57
Figure 3.8: 3G connected digital photo frames 59Figure 3.9: Examples of cellular connected photo frames 59Figure 4.1: Evolution of portable navigation solutions 62Figure 4.2: Global annual PND shipments and revenues (2005-2012) 63Figure 4.3: PND vendor market shares (World 2006-2012) 64Figure 4.4: Garmin and TomTom PNDs 65Figure 4.5: Connected speed camera warning devices (Q1-2013) 66Figure 4.6: Connected personal tracking devices 68Figure 4.7: Connected personal trackers and monitors 69Figure 4.8: Examples of mHealth devices featuring cellular connectivity 71Figure 4.9: Examples of wireless sensor devices 73Figure 5.1: Smart glasses and wearable head mounted displays 77Figure 5.2: Smart glasses form factors 79Figure 5.3: GEAK Watch, Pebble and Sony Smartwatch 2 80Figure 5.4: Examples of smartphone compatible watches 82Figure 5.5: Wearable fitness device form factors 84Figure 5.6: Examples of wireless wearable fitness devices 86Figure 6.1: Consumer M2M device shipments by segment (World 2011-2017) 88Figure 6.2: Consumer M2M network connections by segment (World 2011-2017) 89Figure 6.3: Hardware and content sales symbiosis for media and entertainment devices 90Figure 6.4: E-reader shipments and cellular connectivity (World 2011-2017) 96Figure 6.5: PMP shipments and cellular connectivity (World 2011-2017) 98Figure 6.6: Handheld gaming console shipments (World 2011-2017) 99Figure 6.7: Non portable gaming console shipments (World 2011-2017) 100Figure 6.8: Digital camera shipments and cellular connectivity (World 2011-2017) 102Figure 6.9: Digital photo frame shipments and cellular connectivity (World 2011-2017) 104Figure 6.10: PND and traffic information device shipments (World 2011-2017) 106Figure 6.11: Connected tracking and monitoring device shipments (World 2011-2017) 107Figure 6.12: Wearable technology device shipments (World 2011-2017) 109Figure 6.13: Smart glasses shipments and cellular attach rate (World 2011-2017) 110Figure 6.14: Smart watch shipments and cellular attach rate (World 2011-2017) 112Figure 6.15: Wearable fitness and activity tracker shipments (World 2011-2017) 113Figure 6.16: Connected consumer device shipments by region (World 2011-2017) 114Figure 7.1 Amazon e-ink Kindle shipments (World 2008-2012) 122
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